Stat weights
Each item's stats are multiplied by the Marksmanship Hunter stat weights from the weekly scale-factor sim (normalized: Agility 1.00, Critical Strike 0.72, Haste 0.56, Mastery 0.52, Versatility 0.42). Full stat priority.
Trinkets
Taken from the weekly simmed trinket leaderboard, 50,000 iterations per trinket on the canonical baseline profile, since trinket value is mostly effect. Trinket leaderboard.
Item level
Raid and Mythic+ drops at the Myth 6/6 ceiling (334), crafted gear at the crafted cap, everything else at its fixed item level. Stats scaled with SimulationCraft's item scaling from the game's DB2 tables.
Tier pieces and crafted gear
Tier pieces are pinned to rank one of their slot for the set bonus. Crafted gear is priced with its two crafter-chosen secondaries set to the spec's two best stats at an even split.
Top-player check
Each slot is compared with what the top 10 Mythic+ players for the spec wear, read from their armory gear on Sep 6, 2026. Usage never reorders the list; it flags slots where the players disagree with the weights (2 here), which is where unmodelled effects or last season's gear show up. Top Marksmanship players.
Not included
On-use and proc effects outside the trinket slot (flagged), embellishments, set-bonus interactions between slots, and the combined value of a full set. Rankings are per item on a fixed baseline, not a solved set. Paste your /simc string for your own gear.
Source and patch
SimulationCraft 3f6f8c453beaf245fecee52e9ea3e5c5bc6ad7fb, client build 12.1.0.69587, generated Sep 6, 2026.